Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, 19 October 2012

Beginning the alphabet at Z...and a freebie!!

Hello friends! This post marks the first in my series of 26 posts 'counting down' the alphabet...and so to begin...at Z!

Z is for zebras, zig zags and zero!

I defy you to think of zebra first off when you think of the letter 'Z'. I think we all do! :) I love zebras...and living in South Africa I get many opportunities to spend time in Game Reserves where these fascinating creatures live in abundance. One of my favourite places to visit over a long weekend is Mountain Zebra National Park near Cradock in the Eastern Cape. It is about a 3 and a half hour drive from my home and in the middle of the quiet openness of the semidesert Karoo. A peaceful, soul nourishing place where we get to spend time relaxing, recharging and taking game drives to see the animals. Zebras fascinate me...these Cape mountain zebras are quite different from Burchell's or plains zebra. Their stripes are narrower and darker and they do not have "shadow stripes" like the Burchell's. But what fascinates me the most is the uniqueness of each zebra's stripes. They are like a fingerprint to the zebra and baby zebra's recognise their parents by the pattern the stripes form on their belly.



Another 'Z' teachers rely on is 'zig zag'. From early writing patterns to practicing cutting skills...where would we be without the zig zag?! Today's freebie is a writing skills practice page for the letter 'Z'. It can be just as easily used with crayons or a Pokey Pin for some extra fine motor practice.




'Race to Zero' is a simple Math game that can be used as a filler or as a Math Center at any time and for any age or ability. It is one of those 'go to' activities that can be easily adapted to be as challenging, or as simple, as required. Each child needs a sheet of scrap paper, a pencil and a dice or two. A starting number must be decided on (this can be anything from 10 to 100 or more). The object of the game is to be the first to reach zero...counting down from the starting number. This can be done in a number of ways:
        * Young learners can use a die programmed with 1 and 2 or 1, 2 and 3. They roll the dice and subtract the number rolled from their total. The first player to reach 0 is the winner. (For the real littlies you can start them off with 10 counters or 10 circles drawn on a page form which they can deduct the number rolled each time.)
        * As the ability of the players increases you can choose to include a 1-6 die, later a 1-10 die or 2 dice where the numbers are first added together and then subtracted from the total.
        * For older students you could begin with a higher number, use 2 dice and first multiply the dice rolls and then subtract from the total.
        * In each game the player to reach zero first is the winner! 

If you have any 'Z' related activities to share please leave a comment below. Look forward to sharing some activities relating to 'Y' next! have a happy Friday and a well-deserved rest this weekend!

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Monday, 28 May 2012

Math on the Run

If you are not yet on Summer break, you are no doubt counting the days until the end of the year...and wondering what to do with your kiddos each day to keep them busy in a meaningful, but fun way... If this sounds like you, read on! A very dear friend, and long time colleague of mine, came up with a brilliant Math game a good few years back. This game requires virtually no preparation, can be done on the spur of the moment, keeps kids actively busy and thinking and is the perfect activity for those days when you you're feeling in a slump. We named it "Running Math" and here's how it works...

You will need a set of flashcards/equation cards for whatever concept you want to consolidate (e.g. number facts, tables, addition of 10's, doubling, etc), paper and pencil or dry erase board and pen and a calculator for each student. Lay all the flashcards out on the floor in a central place in your classroom. Give each child a paper and pencil or dry erase board and pen. Here's the part the kids really like....have them remove their shoes and socks! Now explain the rules:
  • NO running (I know, I know...why is it called running maths then?!!?!)
  • NO pushing
  • NO talking
The object is for each student to collect, write down and complete as many sums as they can within the time you allocate. The children walk (quickly) to the flashcards take one, return to their table, write the sum and the answer, return to the pile of flashcards to swop the card...and repeat....until you say stop. You can time them for however long you feel that they can manage...2mins...5mins...its up to you! When you call 'STOP!' they put their pens down and swop papers/dry erase boards with a friend.

Now it's time to check the answers. I always liked my students to become au fait with the mechanics of a calculator from early on - not to do calculations but as a skill in and of itself. (I know this is a "hot topic" so if you don't like to use calculators then you can check the work yourself.) I had the children use their calculators to check their friends answers. They then counted how many correct answers they had, wrote the total at the top of the page and returned the pages to the owner.

I always liked to "reward" the "Running Math" champ with a round of applause or a few house points. To find out the champ I had all the students stand and then had them sit down if they did not fit the number I called. E.g. 'Keep standing if you got more than 10 correct',  'Remain standing if you got more than 20 correct', etc. (You can go up in whatever interval you feel is appropriate for your students achievements.) Keep going until you have only the champion standing. All the students can give the child a clap (or you could award a small prize).

Once you have played this once you will have your students begging to play it again and again! It became a good old standby activity in my classroom...and the kids LOVED it!

If you are looking for other "active" Math activities you are sure to like my 'STOMP' games (Stomp subtraction facts and Stomp addition facts) available in my TpT store.

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